Kahn Hunter
Knowledge
Current status:
Living
Intelligence grade:
3
Lifespan ( Sols ):
90
Origin:
Baraniendemor
Population:
Low
Pronunciation:
can hun-tuhr
Distribution:
Regional
Conservation:
None
Enemies:
12e Alliance
Allies:
Radamis Empire
First discovered:
6th era
About
KAHN HUNTERS:
Young Kahns who show an aptitude for learning and surveillance, are enrolled into the Kahn Hunters Guild. Hunters are responsible for the procurement of slaves, weapons, food, and other amenities that will be useful for their tribal empire.
ABOUT THE KAHNS:
Kahns are known the world over for their ferocity, strength, and brutality. They are known to be exceptional warriors, similar to Pescarans but much bigger, stronger, and tougher. Their culture is tribal and extremely barbaric. They are feared more than admired, but many can tip their hat off to how loyal they are to themselves and their empire, and more surprisingly, how equality thrives between the sexes.
Kahns are very family focussed. They have a strong belief in the need for honour. Any Kahns that chooses to leave the Kahn Empire, or leave the province, or their family, will be completely disavowed and told never to return. In the rare case that someone leaves and does return, they will immediately be met with a very public death using one of five Kahn torture techniques. The body of the individual will be positioned in the town centre of the individuals birth for all to see.